TLDR: 1D Terrain Generation
Date: 2020-11-16 Source: https://arpitbhayani.me/blogs/1d-terrain
Overview
Explore procedural 1D terrain generation for games using Python. Learn techniques like interpolation and superposition for realistic landscapes. Linear interpolation estimates the intermediate points between the known points assuming collinearity.
Key Points
- Linear Interpolation: Linear interpolation estimates the intermediate points between the known points assuming collinearity.
- Terrains are at the heart of every Computer Game - be it Counter-Strike, Age of Empires, or even Minecraft.
- The virtual world that these games generate is the key to a great gaming experience.
- Generating terrain, manually, requires a ton of effort and hence it makes sense to auto-generate a pseudorandom terrain using some procedure.
- In this essay, we take a detailed look into generating pseudorandom one-dimensional terrain that is very close to real ones.